Post by boniato on Oct 5, 2005 7:33:54 GMT -5
esto me parece muy interesante,es el multiplicador de daño en los especiales en cada profesion,el rifleman gana XD
Melee
Brawler Specials
Armor Break -- 0.0x multiplier -- Reduces Target's Armor
Sweep Attack -- 0.4x multiplier -- Area Knockdown
Bleed Attack -- 0.6x multiplier -- Bleed
Lunge -- 0.8x multiplier -- Extended Range (15m)
Melee Hit -- 1.0x multiplier
Melee Strike -- 1.1x multiplier
Melee Assault -- 1.4x multiplier
Leg Sweep -- ?x multiplier -- Knockdown
Fencer Specials
Improved Binding Strike -- 0.2x multiplier -- Reduces Action Regen
Advanced Bleed Attack -- 0.3x multiplier -- Bleed
Advanced Blind Attack -- 0.3x multiplier -- Blind
Improved Cripple Attack -- 0.3x multiplier -- Reduces Movement Speed
Advanced Lunge -- 1.1x multiplier -- Extended Range (15m)
Improved Scatter Hit -- 1.4x multiplier -- Hits Multiple Body Parts (bugged damage display)
Improved Body Hit -- 1.6x multiplier -- Accuracy Reduction
Pikeman Specials
Improved Intimidate -- 0.0x multiplier -- Reduces Target's Damage by 20% damage for 45s
Improved Warcry -- 0.0x multiplier -- Cone AoE. Reduces Target's Combat Speed by 40 for 20s.
Advanced Sweep Attack -- 0.5x multiplier -- Area Knockdown
Improved Stunning Blow -- 0.5x multiplier -- Stuns target for 40s (-10% damage)
Improved Spin Attack -- 1.2x multiplier -- Area Attack
Improved Leg Hit -- 1.5x multiplier -- Accuracy Reduction
Improved Impale -- 1.8x multiplier
Swordsman Specials
Advanced Armor Break -- 0.0x multiplier -- Reduces Target's Armor
Sword Flurry -- 0.75x multiplier - Raises Defense by 80.00 for 10 seconds
Improved Sword Flurry -- 1.0x multiplier -- Raises Defense
Critical Strike -- 1.4x multiplier -- Chance for Critical Hit
Head Hit -- 1.6x multiplier -- Accuracy Reduction
Improved Head Hit -- 1.7x multiplier -- Accuracy Reduction
Improved Critical Strike -- 1.8x multiplier -- Chance For Critical Hit
Improved Power Attack -- 1.9x multiplier -- Warm-Up
Teras Kasi Specials
Advanced Dizzy Attack -- 0.6x multiplier -- Dizzy
Advanced Leg Sweep -- 0.9x multiplier -- Knockdown
Advanced Combo Attack -- 1.5x multiplier (bugged damage display)
Ranged
Marksman Specials
Firearm Strike -- 0.0x multiplier -- Knockdown
Roll Shot -- 0.8x multiplier -- Posture Change to Kneeling and Raises Defense
Dive Shot -- 0.9x multiplier -- Posture Change to Prone and Raises Defense
Kip-Up Shot -- 0.9x multiplier -- Posture Change to Standing and Raises Defense
Ranged Shot -- 1.0x multiplier
Quickdraw -- 1.0x multiplier -- Quick Recovery Time
Placed Shot -- 1.1x multiplier
Rapid Fire -- 1.2x multiplier
Aimed Shot -- 1.2x multiplier -- Accuracy Bonus
Overcharge Shot -- 1.3x multiplier -- Warm-Up and Decays Weapon Faster
Lethal Shot -- ?x multiplier
Bounty Hunter Specials
Improved Confusion Shot -- 0.5x multiplier - Stun/Dizzy
Improved Underhand Shot -- 0.75x multiplier -- Ranged KD
Improved Eye Shot -- 0.8x multiplier -- Blind
Improved Sprayshot -- 1.5x multiplier -- Cone AoE
Torso Shot -- 1.6x multiplier -- Bleed
Advanced Critical Shot -- 1.9x multiplier -- Chance for Critical Hit
Carbineer Specials
Advanced Suppression Fire -- 0.4x multiplier -- Cone AoE Snare
Improved Crippling Shot -- 0.7x multiplier -- Snare
Advanced Rapid Fire -- 1.5x multiplier
Improved Charge Shot -- 1.5x multiplier -- Ranged KD
Improved Full Area Auto -- 1.5x multiplier -- Cone AoE
Improved Scatter Shot -- 1.5x multiplier -- Hits Multiple Body Parts
Improved Leg Shot -- 1.9x multiplier -- Accuracy Reduction
Pistoleer Specials
Advanced Firearm Strike -- 0.0x multiplier -- Knockdown
Warning Shot -- 1 damage -- Reduces Target's Defense by 80 for 15s
Advanced Stopping Shot -- 0.4x multiplier -- 20s Root
Improved Disarm Shot -- 0.6x multiplier -- 5s Mez (breaks on damage)
Improved Burst Shot -- 0.7x multiplier -- Cone AoE Stun
Intimidate Shot -- 1.0x multiplier -- Intimidate
Advanced Quickdraw -- 1.2x multiplier -- Quick recovery time
Improved Fan Shot -- 1.4x multiplier -- Cone AoE
Improved Body Shot -- 1.5x multiplier -- Accuracy Reduction
Rifleman Specials
Improved Knee-Cap Shot -- 0.6x multiplier -- Snare
Advanced Startle Shot -- 1.5x multiplier -- Forces Target's Posture Up and Prevents Posture Change.
Improved Head Shot -- 1.8x multiplier -- Accuracy Reduction
Improved Conceal Shot -- 2.3x multiplier -- Able to shoot under Cover with low chance of breaking Cover
Advanced Sniper Shot -- 3.4x mutliplier -- Warm-Up
Smuggler Specials
Improved Overwhelming Shot -- 0.2x multiplier -- Reduce Target's State Defense by 50 for 45s.
Improved Panic Shot -- 0.25x multiplier -- 25s Mez (breaks on damage)
Improved Concussion Shot -- 0.25x multiplier -- 40s Root and Mez (breaks on damage)
Low Blow -- 0.25x multiplier -- Reduces Target's Combat Speed by 40 for 20s
Improved Restraining Shot -- 0.5x multiplier -- 20s Snare
Advanced Reckless Shot -- 1.6x multiplier -- Reduces your defense by 80 points for 15s.
Last Ditch -- Damage is based off of how much health you have lost. (Last Ditch Explanation)
Lightsaber
Lightsaber Specials
Improved Saber Slash -- 0.42x multiplier -- Bleed (Elemental Damage is multiplied by 2.0x)
Improved Saber Armor Break -- 0.5x multiplier -- Reduces Target's Armor by 65%
Improved Saber Blind -- 0.5x multiplier -- Blind
Improved Saber Stunning Strike -- 0.5x multiplier -- Stun
Saber Sweep -- 0.5x multiplier -- Knockdown
Improved Saber Swipe -- 0.7x multiplier -- Dizzy
Saber Hit -- 1.0x multiplier
Improved Saber Spin Attack -- 1.2x multiplier -- Area Attack
Saber Strike -- 1.3x multiplier
Saber Dervish -- 1.7x multiplier -- Area Attack
Improved Saber Body Hit -- 1.8x multiplier
Improved Saber Head Hit -- 1.8x multiplier
Improved Saber Leg Hit -- 1.8x multiplier
Improved Saber Throw -- 1.8x multiplier -- Extended Range (32m)
Advanced Saber Throw -- 1.9x multiplier -- Extended Range (32m)
Improved Saber Power Attack -- 2.5x multiplier -- 2s Warm-up
Force Powers
Force Enhancer Specials
Force Wave -- 0.5x multiplier -- Snare
Improved Force Wave -- ?x multiplier -- Snare
Improved Force Suppression -- ?x multiplier -- Root
Stasis -- ?x multiplier -- Mez
Force Wielder Specials
Improved Force Intimidate -- 0.5x multiplier -- Intimidate
Advanced Force Knockdown -- 0.7x multiplier -- Knockdown
Force Choke -- 0.95x multiplier -- Damage over Time
Force Hit -- 1.0x multiplier
Improved Mind Blast -- 1.0x multiplier -- Stun and Dizzy
Force Strike -- 1.1x multiplier -- 1s Warm-Up
Improved Force Weaken -- 1.1x multiplier -- Snare and Lowers Max Health
Improved Force Throw -- 1.1x multiplier -- Stun
Improved Force Lightning Area -- 1.8x multiplier -- 2s Warm-Up and Cone AoE
Improved Force Lightning -- 2.1x multiplier -- 1s Warm-Up
STATUS: Still need Lethal Shot, Leg Sweep, all of Force Enhancer. Also, the Powers stuff is a bit odd with the multipliers, so consider that section preliminary.
Melee
Brawler Specials
Armor Break -- 0.0x multiplier -- Reduces Target's Armor
Sweep Attack -- 0.4x multiplier -- Area Knockdown
Bleed Attack -- 0.6x multiplier -- Bleed
Lunge -- 0.8x multiplier -- Extended Range (15m)
Melee Hit -- 1.0x multiplier
Melee Strike -- 1.1x multiplier
Melee Assault -- 1.4x multiplier
Leg Sweep -- ?x multiplier -- Knockdown
Fencer Specials
Improved Binding Strike -- 0.2x multiplier -- Reduces Action Regen
Advanced Bleed Attack -- 0.3x multiplier -- Bleed
Advanced Blind Attack -- 0.3x multiplier -- Blind
Improved Cripple Attack -- 0.3x multiplier -- Reduces Movement Speed
Advanced Lunge -- 1.1x multiplier -- Extended Range (15m)
Improved Scatter Hit -- 1.4x multiplier -- Hits Multiple Body Parts (bugged damage display)
Improved Body Hit -- 1.6x multiplier -- Accuracy Reduction
Pikeman Specials
Improved Intimidate -- 0.0x multiplier -- Reduces Target's Damage by 20% damage for 45s
Improved Warcry -- 0.0x multiplier -- Cone AoE. Reduces Target's Combat Speed by 40 for 20s.
Advanced Sweep Attack -- 0.5x multiplier -- Area Knockdown
Improved Stunning Blow -- 0.5x multiplier -- Stuns target for 40s (-10% damage)
Improved Spin Attack -- 1.2x multiplier -- Area Attack
Improved Leg Hit -- 1.5x multiplier -- Accuracy Reduction
Improved Impale -- 1.8x multiplier
Swordsman Specials
Advanced Armor Break -- 0.0x multiplier -- Reduces Target's Armor
Sword Flurry -- 0.75x multiplier - Raises Defense by 80.00 for 10 seconds
Improved Sword Flurry -- 1.0x multiplier -- Raises Defense
Critical Strike -- 1.4x multiplier -- Chance for Critical Hit
Head Hit -- 1.6x multiplier -- Accuracy Reduction
Improved Head Hit -- 1.7x multiplier -- Accuracy Reduction
Improved Critical Strike -- 1.8x multiplier -- Chance For Critical Hit
Improved Power Attack -- 1.9x multiplier -- Warm-Up
Teras Kasi Specials
Advanced Dizzy Attack -- 0.6x multiplier -- Dizzy
Advanced Leg Sweep -- 0.9x multiplier -- Knockdown
Advanced Combo Attack -- 1.5x multiplier (bugged damage display)
Ranged
Marksman Specials
Firearm Strike -- 0.0x multiplier -- Knockdown
Roll Shot -- 0.8x multiplier -- Posture Change to Kneeling and Raises Defense
Dive Shot -- 0.9x multiplier -- Posture Change to Prone and Raises Defense
Kip-Up Shot -- 0.9x multiplier -- Posture Change to Standing and Raises Defense
Ranged Shot -- 1.0x multiplier
Quickdraw -- 1.0x multiplier -- Quick Recovery Time
Placed Shot -- 1.1x multiplier
Rapid Fire -- 1.2x multiplier
Aimed Shot -- 1.2x multiplier -- Accuracy Bonus
Overcharge Shot -- 1.3x multiplier -- Warm-Up and Decays Weapon Faster
Lethal Shot -- ?x multiplier
Bounty Hunter Specials
Improved Confusion Shot -- 0.5x multiplier - Stun/Dizzy
Improved Underhand Shot -- 0.75x multiplier -- Ranged KD
Improved Eye Shot -- 0.8x multiplier -- Blind
Improved Sprayshot -- 1.5x multiplier -- Cone AoE
Torso Shot -- 1.6x multiplier -- Bleed
Advanced Critical Shot -- 1.9x multiplier -- Chance for Critical Hit
Carbineer Specials
Advanced Suppression Fire -- 0.4x multiplier -- Cone AoE Snare
Improved Crippling Shot -- 0.7x multiplier -- Snare
Advanced Rapid Fire -- 1.5x multiplier
Improved Charge Shot -- 1.5x multiplier -- Ranged KD
Improved Full Area Auto -- 1.5x multiplier -- Cone AoE
Improved Scatter Shot -- 1.5x multiplier -- Hits Multiple Body Parts
Improved Leg Shot -- 1.9x multiplier -- Accuracy Reduction
Pistoleer Specials
Advanced Firearm Strike -- 0.0x multiplier -- Knockdown
Warning Shot -- 1 damage -- Reduces Target's Defense by 80 for 15s
Advanced Stopping Shot -- 0.4x multiplier -- 20s Root
Improved Disarm Shot -- 0.6x multiplier -- 5s Mez (breaks on damage)
Improved Burst Shot -- 0.7x multiplier -- Cone AoE Stun
Intimidate Shot -- 1.0x multiplier -- Intimidate
Advanced Quickdraw -- 1.2x multiplier -- Quick recovery time
Improved Fan Shot -- 1.4x multiplier -- Cone AoE
Improved Body Shot -- 1.5x multiplier -- Accuracy Reduction
Rifleman Specials
Improved Knee-Cap Shot -- 0.6x multiplier -- Snare
Advanced Startle Shot -- 1.5x multiplier -- Forces Target's Posture Up and Prevents Posture Change.
Improved Head Shot -- 1.8x multiplier -- Accuracy Reduction
Improved Conceal Shot -- 2.3x multiplier -- Able to shoot under Cover with low chance of breaking Cover
Advanced Sniper Shot -- 3.4x mutliplier -- Warm-Up
Smuggler Specials
Improved Overwhelming Shot -- 0.2x multiplier -- Reduce Target's State Defense by 50 for 45s.
Improved Panic Shot -- 0.25x multiplier -- 25s Mez (breaks on damage)
Improved Concussion Shot -- 0.25x multiplier -- 40s Root and Mez (breaks on damage)
Low Blow -- 0.25x multiplier -- Reduces Target's Combat Speed by 40 for 20s
Improved Restraining Shot -- 0.5x multiplier -- 20s Snare
Advanced Reckless Shot -- 1.6x multiplier -- Reduces your defense by 80 points for 15s.
Last Ditch -- Damage is based off of how much health you have lost. (Last Ditch Explanation)
Lightsaber
Lightsaber Specials
Improved Saber Slash -- 0.42x multiplier -- Bleed (Elemental Damage is multiplied by 2.0x)
Improved Saber Armor Break -- 0.5x multiplier -- Reduces Target's Armor by 65%
Improved Saber Blind -- 0.5x multiplier -- Blind
Improved Saber Stunning Strike -- 0.5x multiplier -- Stun
Saber Sweep -- 0.5x multiplier -- Knockdown
Improved Saber Swipe -- 0.7x multiplier -- Dizzy
Saber Hit -- 1.0x multiplier
Improved Saber Spin Attack -- 1.2x multiplier -- Area Attack
Saber Strike -- 1.3x multiplier
Saber Dervish -- 1.7x multiplier -- Area Attack
Improved Saber Body Hit -- 1.8x multiplier
Improved Saber Head Hit -- 1.8x multiplier
Improved Saber Leg Hit -- 1.8x multiplier
Improved Saber Throw -- 1.8x multiplier -- Extended Range (32m)
Advanced Saber Throw -- 1.9x multiplier -- Extended Range (32m)
Improved Saber Power Attack -- 2.5x multiplier -- 2s Warm-up
Force Powers
Force Enhancer Specials
Force Wave -- 0.5x multiplier -- Snare
Improved Force Wave -- ?x multiplier -- Snare
Improved Force Suppression -- ?x multiplier -- Root
Stasis -- ?x multiplier -- Mez
Force Wielder Specials
Improved Force Intimidate -- 0.5x multiplier -- Intimidate
Advanced Force Knockdown -- 0.7x multiplier -- Knockdown
Force Choke -- 0.95x multiplier -- Damage over Time
Force Hit -- 1.0x multiplier
Improved Mind Blast -- 1.0x multiplier -- Stun and Dizzy
Force Strike -- 1.1x multiplier -- 1s Warm-Up
Improved Force Weaken -- 1.1x multiplier -- Snare and Lowers Max Health
Improved Force Throw -- 1.1x multiplier -- Stun
Improved Force Lightning Area -- 1.8x multiplier -- 2s Warm-Up and Cone AoE
Improved Force Lightning -- 2.1x multiplier -- 1s Warm-Up
STATUS: Still need Lethal Shot, Leg Sweep, all of Force Enhancer. Also, the Powers stuff is a bit odd with the multipliers, so consider that section preliminary.